1 | << Return to Directory Selection | |||||||||||||||||
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2 | ||||||||||||||||||
3 | ➢ Reminder | |||||||||||||||||
4 | Please take note that this sheet tab is consistently being updated as new things are discovered and learned from various sources. This is to ensure that the info presented is as relevant to the current situation of the game as possible. | |||||||||||||||||
5 | ||||||||||||||||||
6 | ➢ How do I read this sheet? | |||||||||||||||||
7 | Team Compositions | |||||||||||||||||
8 | ➢ Teams are simply arranged based on Trekker release order. ➢ The first Trekker listed in each team composition is always considered the Main Slot Trekker. ➢ The second Trekker is usually the primary Support Slot Trekker. ➢ The remaining Trekkers are candidates for the final Support Slot, listed in order of their effectiveness for the team. ➢ Trekkers with universal buff effect will not be included unless they offer exceptional value as an alternative option. This is done to reduce the clutter with how much team compositions there are. *Exception: - Some team compositions require both Support Slot Trekkers as mandatory picks. In these cases, only the last listed Trekker is flexible and may be swapped out if they are needed for another team. | |||||||||||||||||
9 | Main Discs | |||||||||||||||||
10 | Main Disc priorities are determined by overall team utility with these specific Crescendo criteria in mind: • C1 for Limited, Standard, and Finale Echoing Discs • C6 for Cataclysm and Event Discs About Support Discs You will usually choose Discs that provide the highest relevant stat for the team. Of course, it is best if it also matches the note requirements of your Main Discs but only think of this when we have more Disc options. Typically, the stats you are looking for are: • Base ATK • Elemental DMG% • AA/Skill DMG% | |||||||||||||||||
11 | Emblems | |||||||||||||||||
12 | ➢ All emblem affixes are based on the highest rarity. ➢ Emblem affixes with GREEN background indicate that they are the best emblem affix to go for in that slot. ➢ Affixes are ordered by priority from most important (top) to least important (bottom). ➢ Having an Elemental PEN stat of any rarity for your DPS is always better than having none, but do not lock PEN below Gold or Rainbow rarity. | |||||||||||||||||
13 | Potentials | |||||||||||||||||
14 | ➢ The recommendations are based on maxed out Monolith Research and Ascension Difficulty 8. ➢ All Potentials are arranged based on acquisition and level upgrade priority. ➢ Level 1: Safe to not upgrade past the base level ➢ Level 1+: Upgrade the Potential as much as you can if possible ➢ Level 6: Always upgrade the Potential to its maximum level *For specific questions, go to the #help-and-advice channel of Stella Sora Official server. | |||||||||||||||||
15 | ||||||||||||||||||
16 | Navigation Links | |||||||||||||||||
17 | ||||||||||||||||||
18 | Allie (Skill DMG) | Nazuna-Donna | ||||||||||||||||
19 | Allie (Mark DMG) | Teresa-Donna | Post Haste Team | |||||||||||||||
20 | ||||||||||||||||||
21 | Chitose (Main Skill) | Freesia (Mark DMG) WIP | ||||||||||||||||
22 | Chitose (Mark DMG) WIP | Chitose (Auto Attack) WIP | Nazuna-Freesia | |||||||||||||||
23 | ||||||||||||||||||
24 | Allie (Skill DMG) | ⏏ Back to Top ⏏ | ||||||||||||||||
25 | ||||||||||||||||||
26 | Description | Skill Upgrade Priority | ||||||||||||||||
27 | Allie (5★) | 1/10/1/10 (Main Skill > Ultimate) | ||||||||||||||||
28 | Allie's Skill build revolves around two factors: 1) the typical Main Skill usage and 2) the Ultimate DMG to Skill DMG conversion done by Clothesline Stance to her Ult Phase 2. With the addition of Quick Sweep, her Main Skill can transform into Ult Phase 2 (Mini-Ult) after gaining 5 stacks of Sweep Mark. With that in mind, this is how the general rotation looks like: Main Skill → wait 2s → Mini-Ult → Main Skill. Casting her Ultimate skill grants a 15s ATK% buff (+40% Aqua DMG at T1). You should fit in as many skills as possible during this period depending on your Main Skill availability: • If Main Skill is on cooldown: Ultimate → Main Skill → Ult Phase 2 → Mini-Ult → Main Skill → Mini-Ult • If Main Skill is ready: Main Skill → Ultimate → Mini-Ult → Ult Phase 2 → Main Skill → Mini-Ult ★ Key Notes: • If you have Suntide Willow, you don't need a 2nd Crit Rate on her emblem at T1 to reach 100% Crit Rate. • It's possible to gain Sweep Marks using Main Skill without dealing DMG if you proc Sweep Dash's effect first. • Try to stack Clothesline Stance's Skill DMG buffs before entering the fight. • Mirror Blade is capable of dealing massive burst damage that becomes better as its level increases. | Sweeping Rush (Main Skill) is the first priority to max out for this build as Multi-Sweep's damage scales based on its level. | ||||||||||||||||
29 | Deep Sweep (Ultimate) is the final priority to max out due to its consistent usage and high burst damage potential for this setup. | |||||||||||||||||
30 | ||||||||||||||||||
31 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
32 | ||||||||||||||||||
33 | Bedtime Story (C1) | Fleeting Glimmers (C1) | Soaring Blue (C1) | Sunlit Blossom (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | |||||||||||
34 | ||||||||||||||||||
35 | Optional Potentials | Emblem | ||||||||||||||||
36 | ||||||||||||||||||
37 | Affix Priority | Aqua PEN | 110 | Main Skill Lv. | +3 levels | Mirror Blade | +3 levels | |||||||||||
38 | Crit Rate | 15% | Aqua PEN | 110 | Sweep Dash | +3 levels | ||||||||||||
39 | Skill DMG | 20% | Skill DMG | 20% | Cleaver Ready | +3 levels | ||||||||||||
40 | Aqua DMG | 12% | Crit Rate / Ultimate Lv. | 15% / +3 levels | ||||||||||||||
41 | ||||||||||||||||||
42 | Description | Skill Upgrade Priority | ||||||||||||||||
43 | Suntide Willow (5★ Excl.) | 1/1/10/10 (Support Skill > Ultimate) | ||||||||||||||||
44 | Suntide Willow is the core support of the team, providing a wide array of buffs and debuffs. ★ Key Notes: • Rhythm Surge and Prismatic Bubbles provides a total of 30% Crit Rate buff for the team. • Engulfing Tide expands her skill's radius further while giving Aqua DMG buff for the team. • Marine Justice inflicts a good amount of Aqua DMG Taken debuff. • Balmy Surf provides DEF PEN buff for the team. • Receding Echoes provides Crit DMG buff for the team. | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. You can comfortably stop at Level 7 if you're low on resources since her buff scaling is rather underwhelming compared to others. | ||||||||||||||||
45 | ||||||||||||||||||
46 | ||||||||||||||||||
47 | Priority Potentials | Emblem | ||||||||||||||||
48 | ||||||||||||||||||
49 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Prismatic Bubbles | +3 levels | |||||||||||
50 | Support Skill Lv. | +3 levels | Engulfing Tide | +3 levels | ||||||||||||||
51 | Ultimate Lv. | +3 levels | Marine Justice | +3 levels | ||||||||||||||
52 | ||||||||||||||||||
53 | Description | Skill Upgrade Priority | ||||||||||||||||
54 | Donna (5★) - Sub-DPS Build | 1/1/10/1 (Support Skill only) | ||||||||||||||||
55 | Donna's use-case in this team is to be a sub-DPS using her usual DPS build. She does not benefit much from the buffs given by Suntide Willow since she is a Skill DMG Trekker. Do take note that you will want to have a built Donna in the first place if you want her to be a sub-DPS for this team. ★ Key Notes: • You need 1 level of Chilling Onslaught for Aquatic Assault to function. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
56 | ||||||||||||||||||
57 | Priority Potentials | Emblem | ||||||||||||||||
58 | ||||||||||||||||||
59 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Frostbitten Arrow | +3 levels | |||||||||||
60 | Skill DMG | 20% | Aqua PEN | 110 | Arrow Pursuit | +3 levels | ||||||||||||
61 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
62 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
63 | ||||||||||||||||||
64 | Description | Skill Upgrade Priority | ||||||||||||||||
65 | Donna (5★) - Support Build | 1/1/1/1 (Not needed) | ||||||||||||||||
66 | If you don't have a built Donna, that's fine, you can opt to build her with just potentials that can support Allie. ★ Key Notes: • Frostbitten Arrow is the most important potential in this build due to its high amount of Aqua DMG Taken debuff. • Make sure that Allie picks up the letters delivered by Messenger Arrow, otherwise it's pointless to have this potential. | Since Donna's role in this case is to be a pure supportive Trekker, there's no need to invest in her skill levels. | ||||||||||||||||
67 | ||||||||||||||||||
68 | Priority Potentials | Emblem | ||||||||||||||||
69 | ||||||||||||||||||
70 | Affix Priority | Not needed. | Not needed. | Frostbitten Arrow | +3 levels | |||||||||||||
71 | Water Ripple | +3 levels | ||||||||||||||||
72 | Messenger Arrow | +3 levels | ||||||||||||||||
73 | ||||||||||||||||||
74 | Description | Skill Upgrade Priority | ||||||||||||||||
75 | Teresa (4★) | 1/1/1+/1 (Support Skill if needed) | ||||||||||||||||
76 | If you don't have Donna, you can use Teresa instead but take note that she is far worse in Skill build than in Mark build. ★ Key Notes: • Isn't It Awesome! provides a 25% ATK SPD buff which is useful for Allie to charge the team's energy faster, provided that you have the shield intact. | Level up Billowing Tide (Support Skill) if you are having trouble keeping Surging Shield up because the Isn't It Awesome potential relies on the Main Trekker having the shield. | ||||||||||||||||
77 | ||||||||||||||||||
78 | Priority Potentials | Emblem | ||||||||||||||||
79 | ||||||||||||||||||
80 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Wave Breaker | +3 levels | |||||||||||
81 | Shortcut Seeker | +3 levels | ||||||||||||||||
82 | Isn't It Awesome! | +3 levels | ||||||||||||||||
83 | ||||||||||||||||||
84 | Allie (Mark DMG) | ⏏ Back to Top ⏏ | ||||||||||||||||
85 | ||||||||||||||||||
86 | Description | Skill Upgrade Priority | ||||||||||||||||
87 | Allie (5★) | 10/1/1/10 (Ultimate > Auto Attack) | ||||||||||||||||
88 | Allie's Mark build relies on the conversion of her AA DMG and Ultimate DMG into Mark DMG via Wide Blade Arc. The typical rotation is AA → wait until Main Skill lights up → Main Skill (Ult Phase 1) and if her Ultimate skill is available, use it ASAP (after Main Skill's Ult Phase 1) then ignore its 2nd phase. Her Mark trigger effect, Tide, deals Mark DMG and contains two effects: Flood and Ebb. Flood does nothing on its own but it can stack up to 9 times to generate Ebb, dealing Mark DMG to the target and resetting all Flood stacks. With the Sweeping Extension potential, she is able to generate Ebb for every 3 stacks of Flood, with the 3rd Ebb becoming Abyssal Wave. The "Wave" seen in the description of Sweeping Extension and Pending Chore appears to be a mistranslation of Ebb. ★ Key Notes: • It is safe to use this team in Auto Battle because she only uses her Main Skill if it is lit up. • Wide Blade Arc prevents Mark DMG from doing critical hits, hence Crit Rate and Crit DMG is irrelevant in this build. • If you are able to get 260% AA DMG, then you can max out Wide Blade Arc. • Pending Chore needs to at least be Lv 4 to gain stacks for every 1 time Ebb is generated by Flood. • Overtime Chore enhances her AA skill to have a higher damage multiplier and allows it to trigger Marks. • Swift Wipe provides an enormous boost to her Ultimate Phase 1's damage multiplier. It is better than Overtime Chore in emblem priority if her Ultimate level is 13. | Since we are able to use her Deep Sweep: Dust Off (Ultimate Phase 1) consistently via Sweeping Rush (Main Skill) and her actual Ultimate skill, raising her Ultimate sees better value to prioritize than Housework Slash (Auto Attack). None of her potentials scale on any of her skills (Sweeping Extension scales based on Trekker tier) so it's a non-factor in this case. | ||||||||||||||||
89 | ||||||||||||||||||
90 | ||||||||||||||||||
91 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
92 | ||||||||||||||||||
93 | Bedtime Story (C1) | All That Was Beautiful (C6) | Fleeting Glimmers (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | Delivered by the Breeze (C6) | |||||||||||
94 | ||||||||||||||||||
95 | Optional Potentials | Emblem | ||||||||||||||||
96 | ||||||||||||||||||
97 | Affix Priority | Mark DMG | 80% | Mark DMG | 80% | Mark DMG | 80% | |||||||||||
98 | Aqua PEN | 110 | Ultimate Lv. | +3 levels | Overtime Chore | +3 levels | ||||||||||||
99 | Charge Eff. (Main) | 30% | Aqua PEN | 110 | Swift Wipe | +3 levels | ||||||||||||
100 | ATK% | 12% | Auto Attack DMG | 30% | Sweep Dash | +3 levels | ||||||||||||
101 | ||||||||||||||||||
102 | Description | Skill Upgrade Priority | ||||||||||||||||
103 | Suntide Willow (5★ Excl.) | 1/1/10/10 (Support Skill > Ultimate) | ||||||||||||||||
104 | Suntide Willow is the core support of the team, providing a wide array of buffs and debuffs that are tailored towards the Mark build. ★ Key Notes: • Hovering Gale and Words Unchanged are her most important potentials for this team, ensure they're maxed. • Words Unchanged increases the cap of Smiling Sanction from 6 to 12 stacks at max level, increasing the Mark DMG Taken debuff and additionally inflicting Aqua DMG Taken per stack to the enemy. • Engulfing Tide expands her skill's radius further while giving Aqua DMG buff for the team. • Marine Justice inflicts a good amount of Aqua DMG Taken debuff, and having 40% CE is usually enough to proc it consistently. | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. You can comfortably stop at Level 7 if you're low on resources since her buff scaling is rather underwhelming compared to others. | ||||||||||||||||
105 | ||||||||||||||||||
106 | ||||||||||||||||||
107 | Priority Potentials | Emblem | ||||||||||||||||
108 | ||||||||||||||||||
109 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Hovering Gale | +3 levels | |||||||||||
110 | Support Skill Lv. | +3 levels | Engulfing Tide | +3 levels | ||||||||||||||
111 | Ultimate Lv. | +3 levels | Words Unchanged | +3 levels | ||||||||||||||
112 | Optional Potentials | |||||||||||||||||
113 | Marine Justice | +3 levels | ||||||||||||||||
114 | ||||||||||||||||||
115 | ||||||||||||||||||
116 | Description | Skill Upgrade Priority | ||||||||||||||||
117 | Teresa (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
118 | Teresa is better than Donna for this particular team as she is able to boost Allie's ATK SPD with Isn't It Awesome by 25% and provide better buffs plus a huge debuff from Wave Breaker. ★ Key Notes: • Isn't It Awesome! is fully reliant on having the shield intact for both the ATK SPD and ATK% buff to work, do not lose the shield. • For this team, having 40% CE on her emblems is enough to cast Ultimate 5 times, allowing Wave Breaker even more potent. | Level up Billowing Tide (Support Skill) if you are having trouble keeping Surging Shield up because the Isn't It Awesome potential relies on the Main Trekker having the shield. | ||||||||||||||||
119 | ||||||||||||||||||
120 | Priority Potentials | Emblem | ||||||||||||||||
121 | ||||||||||||||||||
122 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Wave Breaker | +3 levels | |||||||||||
123 | Shortcut Seeker | +3 levels | ||||||||||||||||
124 | Isn't It Awesome! | +3 levels | ||||||||||||||||
125 | ||||||||||||||||||
126 | Description | Skill Upgrade Priority | ||||||||||||||||
127 | Donna (5★) - Sub-DPS Build | 1/1/10/1 (Support Skill only) | ||||||||||||||||
128 | Donna's use-case in this team is to be a sub-DPS using her usual DPS build. She does not benefit much from the buffs given by Suntide Willow since she is a Skill DMG Trekker. Do take note that you will want to have a built Donna in the first place if you want her to be a sub-DPS for this team. ★ Key Notes: • You need 1 level of Chilling Onslaught for Aquatic Assault to function. • Alternatively, you can use Messenger Arrow instead if you're struggling to get both Aquatic Assault and Chilling Onslaught. • If you're using Messenger Arrow, make sure that Allie actually picks up the letter. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
129 | ||||||||||||||||||
130 | Priority Potentials | Emblem | ||||||||||||||||
131 | ||||||||||||||||||
132 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Frostbitten Arrow | +3 levels | |||||||||||
133 | Skill DMG | 20% | Aqua PEN | 110 | Arrow Pursuit | +3 levels | ||||||||||||
134 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
135 | Optional Potentials | |||||||||||||||||
136 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
137 | ||||||||||||||||||
138 | ||||||||||||||||||
139 | Description | Skill Upgrade Priority | ||||||||||||||||
140 | Donna (5★) - Support Build | 1/1/1/1 (Not needed) | ||||||||||||||||
141 | If you don't have a built Donna, that's fine, you can opt to build her with just potentials that can support Allie. ★ Key Notes: • Frostbitten Arrow is the most important potential in this build due to its high amount of Aqua DMG Taken debuff. • Make sure that Allie picks up the letters delivered by Messenger Arrow, otherwise it's pointless to have this potential. | Since Donna's role in this case is to be a pure supportive Trekker, there's no need to invest in her skill levels. | ||||||||||||||||
142 | ||||||||||||||||||
143 | Priority Potentials | Emblem | ||||||||||||||||
144 | ||||||||||||||||||
145 | Affix Priority | Not needed. | Not needed. | Frostbitten Arrow | +3 levels | |||||||||||||
146 | Water Ripple | +3 levels | ||||||||||||||||
147 | Messenger Arrow | +3 levels | ||||||||||||||||
148 | ||||||||||||||||||
149 | Nazuna-Donna | ⏏ Back to Top ⏏ | ||||||||||||||||
150 | ||||||||||||||||||
151 | Description | Skill Upgrade Priority | ||||||||||||||||
152 | Nazuna (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
153 | Nazuna takes on the Main slot as a buffer for this team, providing high amounts of ATK% buff with Fill the Gap + Cutie's Rally and Skill Crit Rate with Operation: Pandemonium. ★ Key Notes: • Swiftstep is only taken if you need the extra dodge count. | None of Nazuna's skills benefit this team as they are all Terra-aligned so don't bother leveling any of them for this team. | ||||||||||||||||
154 | ||||||||||||||||||
155 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
156 | ||||||||||||||||||
157 | Bedtime Story (C1) | Fleeting Glimmers (C1) | Soaring Blue (C1) | Sunlit Blossom (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | |||||||||||
158 | ||||||||||||||||||
159 | Optional Potentials | Emblem | ||||||||||||||||
160 | ||||||||||||||||||
161 | Affix Priority | Charge Eff. (Main) | 40% | Not needed. | Operation: Pandemonium | +3 levels | ||||||||||||
162 | Fill the Gap | +3 levels | ||||||||||||||||
163 | Cutie's Rally | +3 levels | ||||||||||||||||
164 | ||||||||||||||||||
165 | Description | Skill Upgrade Priority | ||||||||||||||||
166 | Donna (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
167 | Donna acts as the main DPS of the team, dishing out high burst damage ★ Key Notes: • At least one level of Chilling Onslaught is required in order for Aquatic Assault to work. • When it comes to comps with Donna in it, disc harmony levels are a better investment than maxing out the last priority potentials. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
168 | ||||||||||||||||||
169 | Priority Potentials | Emblem | ||||||||||||||||
170 | ||||||||||||||||||
171 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Arrow Pursuit | +3 levels | |||||||||||
172 | Skill DMG | 20% | Aqua PEN | 110 | Frostbitten Arrow | +3 levels | ||||||||||||
173 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
174 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
175 | ||||||||||||||||||
176 | Description | Skill Upgrade Priority | ||||||||||||||||
177 | Freesia (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
178 | Following the Patch 1.9 adjustments to Ice Vortex, Freesia's contribution now leans towards the Aqua DMG Taken debuff from Winter's Grip and Guardian's Heart's team-wide Crit Rate buff. ★ Key Notes: • The optional potentials below simply serves as filler potentials so she does not appear as often when you are doing Ascension. • Only Winter's Grip and Guardian's Heart are relevant to her emblem investments if you don't want to cope into building her as a sub-DPS. | With the adjustments made to Ice Vortex, it's simply not worth it to invest into her as a sub-DPS for this team for single target boss content. However, if you still want to do so, upgrade Frost Bloom (Support Skill) to max because Localized Snowfall scales based on its level. | ||||||||||||||||
179 | ||||||||||||||||||
180 | Priority Potentials | Emblem | ||||||||||||||||
181 | ||||||||||||||||||
182 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Winter's Grip | +3 levels | |||||||||||
183 | Guardian's Heart | +3 levels | ||||||||||||||||
184 | Based on elyz.9000’s standard emblem recommendations and sonicyellow's advice. Check here for more info. | |||||||||||||||||
185 | Optional Potentials | |||||||||||||||||
186 | ||||||||||||||||||
187 | ||||||||||||||||||
188 | Teresa-Donna | ⏏ Back to Top ⏏ | ||||||||||||||||
189 | ||||||||||||||||||
190 | Description | Skill Upgrade Priority | ||||||||||||||||
191 | Teresa (4★) | 1/1+/1/1 (Main Skill only, otherwise not needed) | ||||||||||||||||
192 | Teresa takes on the Main slot as a support role of this team as she is able to provide ample amounts of ATK% buffs and Aqua DMG Taken debuffs to enemies that are hit by her Main Skill. ★ Key Notes: • Casting another Main Skill requires at least 0.3s of delay in order to take advantage of Stream: True Charged Strike's effects. • Both Cordiality and Muddy Engulf will only activate if you hit the enemy. • Magic Sword Siphoning is primarily a QoL potential that helps in making her buff and debuff uptimes be more consistent. • Be wary about Magic Sword Smack's ability to change break timings since its value can vary depending on your situation (e.g. cancelling boss phase changes/attack patterns and/or overall team investment) | Upgrading Limpid Stream (Main Skill) allows Teresa's Surging Shield to absorb damage better. This upgrade is not mandatory. Only do it if you find yourself struggling to survive. | ||||||||||||||||
193 | ||||||||||||||||||
194 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
195 | ||||||||||||||||||
196 | Soaring Blue (C1) | Sword Against Stream (C1) | Fleeting Glimmers (C1) | Sunlit Blossom (C1) | The Clash of Blade and Axe (C1) | Bedtime Story (C1) | Unity of Fate (C6) | |||||||||||
197 | ||||||||||||||||||
198 | Optional Potentials | Emblem | ||||||||||||||||
199 | ||||||||||||||||||
200 | Affix Priority | Not needed. | Not needed. | Cordiality | +3 levels | |||||||||||||
201 | Muddy Engulf | +3 levels | ||||||||||||||||
202 | Courtesy of sonicyellow for the potential recommendations and priority order | |||||||||||||||||
203 | Description | Skill Upgrade Priority | ||||||||||||||||
204 | Donna (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
205 | Donna acts as the main DPS of the team, dishing out high burst damage ★ Key Notes: • At least one level of Chilling Onslaught is required in order for Aquatic Assault to work. • When it comes to comps with Donna in it, disc harmony levels are a better investment than maxxing out the last priority potentials. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
206 | ||||||||||||||||||
207 | Priority Potentials | Emblem | ||||||||||||||||
208 | ||||||||||||||||||
209 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Arrow Pursuit | +3 levels | |||||||||||
210 | Skill DMG | 20% | Aqua PEN | 110 | Frostbitten Arrow | +3 levels | ||||||||||||
211 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
212 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
213 | ||||||||||||||||||
214 | Description | Skill Upgrade Priority | ||||||||||||||||
215 | Suntide Willow (5★ Excl.) | 1/1/1+/1+ (Support Skill > Ultimate) | ||||||||||||||||
216 | Suntide Willow supports the team with her exceptional buffs and debuffs. | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. Unfortunately, the buff scaling for both skills is underwhelming compared to other Trekkers. Additionally, none of her Potentials for this team scale based on Support Skill level. Therefore, you can comfortably stop at Level 7 if you're low on resources. | ||||||||||||||||
217 | ||||||||||||||||||
218 | ||||||||||||||||||
219 | Priority Potentials | Emblem | ||||||||||||||||
220 | ||||||||||||||||||
221 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Receding Echoes | +3 levels | |||||||||||
222 | Marine Justice | +3 levels | ||||||||||||||||
223 | ||||||||||||||||||
224 | Optional Potentials | |||||||||||||||||
225 | ||||||||||||||||||
226 | Courtesy of sonicyellow for the potential recommendations and priority order | |||||||||||||||||
227 | Post Haste Team | ⏏ Back to Top ⏏ | ||||||||||||||||
228 | ||||||||||||||||||
229 | Description | Skill Upgrade Priority | ||||||||||||||||
230 | Teresa (4★) | 1/1+/1/1 (Main Skill only, otherwise not needed) | ||||||||||||||||
231 | Teresa takes on the Main slot as a support role of this team as she is able to provide ample amounts of ATK% buffs and Aqua DMG Taken debuffs to enemies that are hit by her Main Skill. ★ Key Notes: • Casting another Main Skill requires at least 0.3s of delay in order to take advantage of Stream: True Charged Strike's effects. • Stream: Drip's Overturn is mainly used to help Freesia charge her energy faster so she can help out as a secondary DPS earlier. • Both Cordiality and Muddy Engulf will only activate if you hit the enemy. • Magic Sword Siphoning is primarily a QoL potential that helps in making her buff and debuff uptimes be more consistent. | Upgrading Limpid Stream (Main Skill) allows Teresa's Surging Shield to absorb damage better. This upgrade is not mandatory. Only do it if you find yourself struggling to survive. | ||||||||||||||||
232 | ||||||||||||||||||
233 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
234 | ||||||||||||||||||
235 | Soaring Blue (C1) | Sword Against Stream (C1) | Fleeting Glimmers (C1) | Sunlit Blossom (C1) | The Clash of Blade and Axe (C1) | Bedtime Story (C1) | Unity of Fate (C6) | |||||||||||
236 | ||||||||||||||||||
237 | Optional Potentials | Emblem | ||||||||||||||||
238 | ||||||||||||||||||
239 | Affix Priority | Not needed. | Not needed. | Cordiality | +3 levels | |||||||||||||
240 | Muddy Engulf | +3 levels | ||||||||||||||||
241 | ||||||||||||||||||
242 | Description | Skill Upgrade Priority | ||||||||||||||||
243 | Donna (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
244 | Donna acts as the main DPS of the team, dishing out high burst damage ★ Key Notes: • At least one level of Chilling Onslaught is required in order for Aquatic Assault to work. • When it comes to comps with Donna in it, disc harmony levels are a better investment than maxxing out the last priority potentials. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
245 | ||||||||||||||||||
246 | Priority Potentials | Emblem | ||||||||||||||||
247 | ||||||||||||||||||
248 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Arrow Pursuit | +3 levels | |||||||||||
249 | Skill DMG | 20% | Aqua PEN | 110 | Frostbitten Arrow | +3 levels | ||||||||||||
250 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
251 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
252 | ||||||||||||||||||
253 | Description | Skill Upgrade Priority | ||||||||||||||||
254 | Freesia (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
255 | Following the Patch 1.9 adjustments to Ice Vortex, Freesia's contribution now leans towards the Aqua DMG Taken debuff from Winter's Grip and Guardian's Heart's team-wide Crit Rate buff. ★ Key Notes: • The optional potentials below simply serves as filler potentials so she does not appear as often when you are doing Ascension. • Only Winter's Grip and Guardian's Heart are relevant to her emblem investments if you don't want to cope into building her as a sub-DPS. | With the adjustments made to Ice Vortex, it's simply not worth it to invest into her as a sub-DPS for this team for single target boss content. However, if you still want to do so, upgrade Frost Bloom (Support Skill) to max because Localized Snowfall scales based on its level. | ||||||||||||||||
256 | ||||||||||||||||||
257 | Priority Potentials | Emblem | ||||||||||||||||
258 | ||||||||||||||||||
259 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Winter's Grip | +3 levels | |||||||||||
260 | Guardian's Heart | +3 levels | ||||||||||||||||
261 | Based on elyz.9000’s standard emblem recommendations and sonicyellow's advice. Check here for more info. | |||||||||||||||||
262 | Optional Potentials | |||||||||||||||||
263 | ||||||||||||||||||
264 | ||||||||||||||||||
265 | Chitose (Main Skill) | ⏏ Back to Top ⏏ | ||||||||||||||||
266 | ||||||||||||||||||
267 | Description | Skill Upgrade Priority | ||||||||||||||||
268 | Chitose (5★) | 1/10/1/1 (Main Skill only) | ||||||||||||||||
269 | Some of Chitose's Skill-based potentials have been buffed thoroughly in Patch 1.9 and finally caught up with her AA build. However, this team composition is not auto-friendly if you do not have Suntide Willow. ★ Key Notes: • The combination of Against the Flow and Returning Tide allows Chitose to generate a lot of energy for the team. | Torrent Flash (Main Skill) is her main damage source for this build as all of her potentials buff up her Skill DMG. Cascade of Ruin's damage multiplier also scales with its level. | ||||||||||||||||
270 | ||||||||||||||||||
271 | Priority Potentials | Recommended Main Discs (WIP) | ||||||||||||||||
272 | ||||||||||||||||||
273 | Bedtime Story (C1) | Fleeting Glimmers (C1) | Soaring Blue (C1) | Sunlit Blossom (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | |||||||||||
274 | *Credits to ZiLenTz for the potential priority list for this build. Check out his Chitose thread here and his video here. | |||||||||||||||||
275 | Emblem | |||||||||||||||||
276 | Affix Priority | Aqua PEN | 110 | Main Skill Lv. | +3 levels | Flowing Circle | +3 levels | |||||||||||
277 | Crit Rate | 15% | Aqua PEN | 110 | Serpent in Tide | +3 levels | ||||||||||||
278 | Aqua DMG | 12% | Crit Rate | 15% | Aqua DMG | 12% | ||||||||||||
279 | Skill DMG | 20% | Aqua DMG | 12% | Azure Embrace | +3 levels | ||||||||||||
280 | *Credits to ZiLenTz for the emblem priority list for this build. Check out his Chitose thread here and his video here. | |||||||||||||||||
281 | Description | Skill Upgrade Priority | ||||||||||||||||
282 | Suntide Willow (5★ Excl.) | 1/1/1+/1+ (Support Skill > Ultimate) | ||||||||||||||||
283 | Suntide Willow is a direct upgrade to Teresa as the core support of the team. The obvious upgrade is the significantly larger Support Skill radius for your Main Trekker to move around. Additionally, her skill can easily maintain a permanent uptime which keeps her buffs (and Azure Embrace from Chitose) active at all times. ★ Key Notes: • Rhythm Surge and Prismatic Bubbles provides a total of 30% Crit Rate buff for the team. • Engulfing Tide expands her skill's radius further while giving Aqua DMG buff for the team. • Marine Justice inflicts a good amount of Aqua DMG Taken debuff. • Receding Echoes provides Crit DMG buff for the team. • Balmy Surf provides DEF PEN buff based on the number of Aqua Trekkers in the team. | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. Unfortunately, the buff scaling for both skills is a bit underwhelming compared to other Trekkers. Additionally, none of her Potentials for this team scale based on Support Skill level. Therefore, you can comfortably stop at Level 7 if you're low on resources. | ||||||||||||||||
284 | ||||||||||||||||||
285 | ||||||||||||||||||
286 | Priority Potentials | Emblem (WIP) | ||||||||||||||||
287 | ||||||||||||||||||
288 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Receding Echoes | +3 levels | |||||||||||
289 | Marine Justice | +3 levels | ||||||||||||||||
290 | Engulfing Tide | +3 levels | ||||||||||||||||
291 | ||||||||||||||||||
292 | Description | Skill Upgrade Priority | ||||||||||||||||
293 | Donna (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
294 | Donna is the sub-DPS of the team, able to dish out good amounts of damage and buffs for the team. ★ Key Notes: • At least one level of Chilling Onslaught is required in order for Aquatic Assault to work. • If you want Donna to just fully support Chitose, you can replace Chilling Onslaught and Aquatic Assault with Messenger Arrow. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
295 | ||||||||||||||||||
296 | Priority Potentials | Emblem | ||||||||||||||||
297 | ||||||||||||||||||
298 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Frostbitten Arrow | +3 levels | |||||||||||
299 | Crit Rate | 15% | Skill DMG | 20% | Arrow Pursuit | +3 levels | ||||||||||||
300 | Skill DMG | 20% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
301 | Optional Potentials | |||||||||||||||||
302 | Aqua DMG | 12% | Aqua PEN | 110 | Aquatic Assault / Messenger Arrow | +3 levels | ||||||||||||
303 | ||||||||||||||||||
304 | ||||||||||||||||||
305 | Description | Skill Upgrade Priority | ||||||||||||||||
306 | Teresa (4★) | 1/1/1+/1 (Support Skill only, otherwise not needed) | ||||||||||||||||
307 | Teresa provides the team with good amounts of ATK buffs through her potentials and a huge Aqua DMG Taken debuff if you have Wave Breaker. ★ Key Notes: • Hold On! is taken for its skill reduction time whenever Chitose gets hit. • Charge Efficiency on her emblems allows her to cast Ultimate 3-4 times, which is only relevant if you have Wave Breaker. | Upgrading Billowing Tide (Support Skill) allows Teresa's Surging Shield to absorb damage better. This upgrade is not mandatory. Only do it if you find yourself getting hit often. | ||||||||||||||||
308 | ||||||||||||||||||
309 | Priority Potentials | Emblem | ||||||||||||||||
310 | ||||||||||||||||||
311 | Affix Priority | Charge Eff. (Support) | 30% | Charge Eff. (Support) | 30% | Shortcut Seeker | +3 levels | |||||||||||
312 | Band-aid Collector | +3 levels | ||||||||||||||||
313 | Isn't It Awesome | +3 levels | ||||||||||||||||
314 | ||||||||||||||||||
315 | Description | Skill Upgrade Priority | ||||||||||||||||
316 | Freesia (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
317 | If you don't have Donna or Teresa, you can alternatively use Freesia to fill in the third slot. Unfortunately, she can only provide support through Aqua DMG Taken debuffs and some Crit Rate gain and cannot act as a sub-DPS. | As Freesia is relegated as a supportive unit for this team, it's not worth it to think about any skill investment for her. | ||||||||||||||||
318 | ||||||||||||||||||
319 | Priority Potentials | Emblem | ||||||||||||||||
320 | ||||||||||||||||||
321 | Affix Priority | Not needed. | Not needed. | Winter's Grip | +3 levels | |||||||||||||
322 | Guardian's Heart | +3 levels | ||||||||||||||||
323 | ||||||||||||||||||
324 | Description | Skill Upgrade Priority | ||||||||||||||||
325 | Iris (4★) | 1/1/1/1 (Not needed) | ||||||||||||||||
326 | Iris is the final alternative for this team if you are missing a third slotter. ★ Key Notes: • Prioritize upgrading Bundle Sale and Sneaky Fisher over Forced Liquidation. • Both Raging Blizzard and Prolonged Winter are only used for their unique effect. | Iris is only used for her valuable Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | ||||||||||||||||
327 | ||||||||||||||||||
328 | Priority Potentials | Emblem | ||||||||||||||||
329 | ||||||||||||||||||
330 | Affix Priority | Not needed. | Not needed. | Bundle Sale | +3 levels | |||||||||||||
331 | Sneaky Fisher | +3 levels | ||||||||||||||||
332 | Forced Liquidation | +3 levels | ||||||||||||||||
333 | ||||||||||||||||||
334 | Chitose (Mark DMG) WIP | ⏏ Back to Top ⏏ | ||||||||||||||||
335 | ||||||||||||||||||
336 | Description (WIP) | Skill Upgrade Priority | ||||||||||||||||
337 | Chitose (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
338 | Chitose is now able to have a Mark DMG team setup thanks to Suntide Willow's existence. ★ Key Notes: • | None of her skills needs to be upgraded since Mark DMG does not scale from skill levels. | ||||||||||||||||
339 | ||||||||||||||||||
340 | Priority Potentials (WIP) | Recommended Main Discs (WIP) | ||||||||||||||||
341 | ||||||||||||||||||
342 | Bedtime Story (C1) | All That Was Beautiful (C6) | Fleeting Glimmers (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | Delivered by the Breeze (C6) | |||||||||||
343 | ||||||||||||||||||
344 | Emblem | |||||||||||||||||
345 | Affix Priority | Mark DMG | 80% | Mark DMG | 80% | Mark DMG | 80% | |||||||||||
346 | Aqua PEN | 110 | Crit Rate | 15% | ||||||||||||||
347 | Crit Rate | 15% | Aqua PEN | 110 | Azure Embrace | +3 levels | ||||||||||||
348 | Mark Crit Rate | 7.5% | Mark Crit Rate | 7.5% | ||||||||||||||
349 | ||||||||||||||||||
350 | Description | Skill Upgrade Priority | ||||||||||||||||
351 | Suntide Willow (5★ Excl.) | 1/1/1+/1+ (Support Skill > Ultimate) | ||||||||||||||||
352 | *WIP Suntide Willow provides Mark DMG Taken and some other Mark related stuff (will do full write up later) ★ Key Notes: • | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. Unfortunately, the buff scaling for both skills is a bit underwhelming compared to other Trekkers. Additionally, while her Support Skill does affect the damage scaling of Flying Droplets and Flooding Shore, her damage contribution remains to be minimal. Therefore, you can comfortably stop at Level 7 if you're low on resources. | ||||||||||||||||
353 | ||||||||||||||||||
354 | ||||||||||||||||||
355 | Priority Potentials | Emblem (WIP) | ||||||||||||||||
356 | ||||||||||||||||||
357 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Hovering Gale | +3 levels | |||||||||||
358 | Engulfing Tide | +3 levels | ||||||||||||||||
359 | Words Unchanged | +3 levels | ||||||||||||||||
360 | ||||||||||||||||||
361 | Description | Skill Upgrade Priority | ||||||||||||||||
362 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
363 | Of course Tilia is involved yet again when Mark DMG is involved thanks to Blinding Beam. ★ Key Notes: • Blinding Beam is her most important potential for this team. If you don't have it maxed, reset. • Holy Inscription enables the Mark DMG Taken debuff from Blinding Beam to be consistently active as long as the enemy is within the circle it spawns. • Renewed Spectrum is taken to reduce the cooldown of her Support Skill. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals damage. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
364 | ||||||||||||||||||
365 | Priority Potentials | Emblem | ||||||||||||||||
366 | ||||||||||||||||||
367 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Blinding Beam | +3 levels | |||||||||||
368 | Trick Boost | +3 levels | ||||||||||||||||
369 | ||||||||||||||||||
370 | Chitose (Auto Attack) WIP | ⏏ Back to Top ⏏ | ||||||||||||||||
371 | ||||||||||||||||||
372 | Description (WIP) | Skill Upgrade Priority | ||||||||||||||||
373 | Chitose (5★) | 10/1/1/1 (Auto Attack only) | ||||||||||||||||
374 | Due to recent changes with Chitose, this build has been relegated to WIP status until solid testing for new criteria has been accomplished. ★ Key Notes: | Aeroflow (Auto Attack) is the only relevant skill to upgrade for this build because Serpent's Glide and Mirror Blade scales based on the level of this skill. | ||||||||||||||||
375 | ||||||||||||||||||
376 | Priority Potentials (WIP) | Recommended Main Discs | ||||||||||||||||
377 | ||||||||||||||||||
378 | Bedtime Story (C1) | All That Was Beautiful (C6) | Fleeting Glimmers (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | Delivered by the Breeze (C6) | |||||||||||
379 | ||||||||||||||||||
380 | Optional Potentials (WIP) | Emblem (OUTDATED) | ||||||||||||||||
381 | ||||||||||||||||||
382 | Affix Priority | Aqua PEN | 110 | Auto Attack Lv. | +3 levels | Aqueous Phantasm | +3 levels | |||||||||||
383 | Aqua DMG | 12% | Aqua PEN | 110 | Auto Attack DMG | 30% | ||||||||||||
384 | Crit Rate | 15% | Crit Rate | 15% | Aqua DMG | 12% | ||||||||||||
385 | Auto Attack DMG | 30% | Aqua DMG | 12% | Dance of Elegance | +3 levels | ||||||||||||
386 | *Full credits to Maygi for the affix recommendations. Check out the full post here. | |||||||||||||||||
387 | Description | Skill Upgrade Priority | ||||||||||||||||
388 | Teresa (4★) | 1/1/1+/1 (Support Skill if needed) | ||||||||||||||||
389 | Teresa is the core support of the team as she is able to provide high Auto ATK and ATK% buffs through her potentials. ★ Key Notes: • Isn't it Awesome could stay at Lv. 1 for its 25% ATK SPD buff until Shortcut Seeker is maxed out. • Isn't it Awesome is a high-risk, high-reward potential that needs you to maintain her shield throughout its entire duration (meaning avoiding taking any damage that can deplete the shield). | Level up Billowing Tide (Support Skill) if you are having trouble keeping Surging Shield up because the Isn't It Awesome potential relies on the Main Trekker having the shield. | ||||||||||||||||
390 | ||||||||||||||||||
391 | Priority Potentials | Emblem | ||||||||||||||||
392 | ||||||||||||||||||
393 | Affix Priority | Charge Eff. (Support) | 40% | Charge Eff. (Support) | 40% | Wave Breaker | +3 levels | |||||||||||
394 | Shortcut Seeker | +3 levels | ||||||||||||||||
395 | Isn't It Awesome! | +3 levels | ||||||||||||||||
396 | Optional Potentials | |||||||||||||||||
397 | ||||||||||||||||||
398 | ||||||||||||||||||
399 | ||||||||||||||||||
400 | Description | Skill Upgrade Priority | ||||||||||||||||
401 | Donna (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
402 | Donna's use-case in this team is to be a sub-DPS using her usual DPS build. Do take note that you will want to have a built Donna in the first place if you want her to be a sub-DPS for this team. ★ Key Notes: • You need 1 level of Chilling Onslaught for Aquatic Assault to function. | Tide Threader (Support Skill) is Donna's primary damage source through its innately high multipliers. Its level also directly scales the damage dealt by Unleashed Arrow and Arrowfall Reckoning. | ||||||||||||||||
403 | ||||||||||||||||||
404 | Priority Potentials | Emblem | ||||||||||||||||
405 | ||||||||||||||||||
406 | Affix Priority | Aqua PEN | 110 | Support Skill Lv. | +3 levels | Frostbitten Arrow | +3 levels | |||||||||||
407 | Skill DMG | 20% | Aqua PEN | 110 | Arrow Pursuit | +3 levels | ||||||||||||
408 | Crit Rate | 15% | Skill DMG | 20% | Aquatic Assault | +3 levels | ||||||||||||
409 | Aqua DMG | 12% | Crit Rate | 15% | Water Ripple | +3 levels | ||||||||||||
410 | ||||||||||||||||||
411 | Description | Skill Upgrade Priority | ||||||||||||||||
412 | Freesia (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
413 | Freesia's primary usage for this team is to provide buffs and debuff via Temporal Revival (Auto Attack buff) and Winter's Grip (Aqua DMG Taken debuff) respectively. ★ Key Notes: • She has higher buffing ceilings than Iris but is less consistent due to Temporal Revival having a 50-50 proc rate which you will need to re-stack from the start if the duration expires during combat. • You may take Guardian's Heart if there is a surplus in potentials. | Freesia's Berserk state uses Auto Attacks but her damage output is minimal and negligible for this team. Thus, you don't need to invest on any skills and can safely use her for the buffing and debuffing potentials she provides. | ||||||||||||||||
414 | ||||||||||||||||||
415 | Priority Potentials | Emblem | ||||||||||||||||
416 | ||||||||||||||||||
417 | Affix Priority | Not needed. | Not needed. | Temporal Revival | +3 levels | |||||||||||||
418 | Winter's Grip | +3 levels | ||||||||||||||||
419 | ||||||||||||||||||
420 | Optional Potentials | |||||||||||||||||
421 | ||||||||||||||||||
422 | ||||||||||||||||||
423 | Description | Skill Upgrade Priority | ||||||||||||||||
424 | Iris (4★) | 1/1/1/1 (Not needed) | ||||||||||||||||
425 | Iris is another support that fulfills the same role as Freesia. Contrary to popular belief, she performs competitively against Freesia when the average proc rate of Freesia's Temporal Revival is considered. Because Iris provides far more consistent buffing, Freesia’s pull value decreases specifically as a support for this team. ★ Key Notes: • Prioritize upgrading Bundle Sale and Sneaky Fisher over Forced Liquidation. • Both Raging Blizzard and Prolonged Winter are only used for their unique effect, | Iris is mainly used for her valuable Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | ||||||||||||||||
426 | ||||||||||||||||||
427 | Priority Potentials | Emblem | ||||||||||||||||
428 | ||||||||||||||||||
429 | Affix Priority | Not needed. | Not needed. | Bundle Sale | +3 levels | |||||||||||||
430 | Sneaky Fisher | +3 levels | ||||||||||||||||
431 | Forced Liquidation | +3 levels | ||||||||||||||||
432 | ||||||||||||||||||
433 | Freesia (Mark DMG) WIP | ⏏ Back to Top ⏏ | ||||||||||||||||
434 | ||||||||||||||||||
435 | Description (WIP) | Skill Upgrade Priority | ||||||||||||||||
436 | Freesia (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
437 | Just like Chitose, Freesia also joins in to the Mark DMG party with her own team. ★ Key Notes: • Lv 4 Victorious Pursuit is the minimum for this potential to work properly. • Both Victorious Pursuit and Desperate Counterattack are interchangeable, with the former being used if you have 0 CE and the latter if you have some CE (idk how much yet). | None of her skills needs to be upgraded since Mark DMG does not scale from skill levels. | ||||||||||||||||
438 | ||||||||||||||||||
439 | Priority Potentials (WIP) | Recommended Main Discs (WIP) | ||||||||||||||||
440 | ||||||||||||||||||
441 | Bedtime Story (C1) | All That Was Beautiful (C6) | Fleeting Glimmers (C1) | Sword Against Stream (C1) | Unity of Fate (C6) | Dappled Sunlight (C6) | Delivered by the Breeze (C6) | |||||||||||
442 | ||||||||||||||||||
443 | Optional Potentials (WIP) | Emblem (WIP) | ||||||||||||||||
444 | ||||||||||||||||||
445 | Affix Priority | Mark DMG | 80% | Mark DMG | 80% | Mark DMG | 80% | |||||||||||
446 | Aqua PEN | 110 | Crit Rate | 15% | Ice Vortex | +3 levels | ||||||||||||
447 | Crit Rate | 15% | Aqua PEN | 110 | Soul Extraction | +3 levels | ||||||||||||
448 | Mark Crit Rate | 7.5% | Mark Crit Rate | 7.5% | Ti-for-Tat | +3 levels | ||||||||||||
449 | ||||||||||||||||||
450 | Description | Skill Upgrade Priority | ||||||||||||||||
451 | Suntide Willow (5★ Excl.) | 1/1/1+/1+ (Support Skill > Ultimate) | ||||||||||||||||
452 | Suntide Willow is the core support of the team, providing a wide array of buffs and debuffs that are tailored towards the Mark build. ★ Key Notes: • Hovering Gale is her most important potential for this team, ensure it's maxed. • Words Unchanged increases the cap of Smiling Sanction from 6 to 12 stacks at max level, increasing the Mark DMG Taken debuff and additionally inflicting Aqua DMG Taken per stack to the enemy. • Engulfing Tide expands her skill's radius further while giving Aqua DMG buff for the team. • Marine Justice inflicts a good amount of Aqua DMG Taken debuff. | Prioritize upgrading Frolic in the Sea (Support Skill) first and Beach Warning (Ultimate) next since her Support Skill gives more buffs than her Ultimate. Unfortunately, the buff scaling for both skills is a bit underwhelming compared to other Trekkers. Additionally, while her Support Skill does affect the damage scaling of Flying Droplets and Flooding Shore, her damage contribution remains to be minimal. Therefore, you can comfortably stop at Level 7 if you're low on resources. | ||||||||||||||||
453 | ||||||||||||||||||
454 | ||||||||||||||||||
455 | Priority Potentials | Emblem (WIP) | ||||||||||||||||
456 | ||||||||||||||||||
457 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Hovering Gale | +3 levels | |||||||||||
458 | Engulfing Tide | +3 levels | ||||||||||||||||
459 | Words Unchanged | +3 levels | ||||||||||||||||
460 | ||||||||||||||||||
461 | Description | Skill Upgrade Priority | ||||||||||||||||
462 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
463 | Tilia's contribution for the team is to ramp up the Mark DMG done to the enemy with Blinding Beam. ★ Key Notes: • Blinding Beam is her most important potential for this team. If you don't have it maxed, reset. • Holy Inscription enables the Mark DMG Taken debuff from Blinding Beam to be consistently active as long as the enemy is within the circle it spawns. • Renewed Spectrum is taken to reduce the cooldown of her Support Skill. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals damage. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
464 | ||||||||||||||||||
465 | Priority Potentials | Emblem | ||||||||||||||||
466 | ||||||||||||||||||
467 | Affix Priority | Charge Eff. (Support) | 40% | Support Skill Lv. | +3 levels | Blinding Beam | +3 levels | |||||||||||
468 | Trick Boost | +3 levels | ||||||||||||||||
469 | ||||||||||||||||||
470 | Nazuna-Freesia | ⏏ Back to Top ⏏ | ||||||||||||||||
471 | ||||||||||||||||||
472 | Description | Skill Upgrade Priority | ||||||||||||||||
473 | Nazuna (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
474 | Nazuna takes on the Main slot as a buffer for this team, providing high amounts of ATK% buff with Fill the Gap + Cutie's Rally and Skill Crit Rate with Operation; Pandemonium. ★ Key Notes: • | None of Nazuna's skills benefit this team as they are all Terra-aligned so don't bother leveling any of them for this team. | ||||||||||||||||
475 | ||||||||||||||||||
476 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
477 | ||||||||||||||||||
478 | Soaring Blue | Sword Against Stream | Sunlit Blossom | The Clash of Blade and Axe | Delivered by the Breeze | Unity of Fate | Summer Afternoon Rain | |||||||||||
479 | ||||||||||||||||||
480 | Optional Potentials | Emblem | ||||||||||||||||
481 | ||||||||||||||||||
482 | Affix Priority | Charge Eff. (Main) | 40% | Not needed. | Fill the Gap | +3 levels | ||||||||||||
483 | Operation: Pandemonium | +3 levels | ||||||||||||||||
484 | Cutie's Rally | +3 levels | ||||||||||||||||
485 | ||||||||||||||||||
486 | Description | Skill Upgrade Priority | ||||||||||||||||
487 | Freesia (5★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
488 | *As of Patch 1.9, Ice Vortex has been changed to only stack one time per enemy instead of three. So this build is not as good as it was back then against single targets. Freesia's DPS build revolves around the Localized Snowfall potential. This potential enables her Auto Attacks to have a 30% chance to spawn Ice Flowers within 6s after using her Support Skill in Berserk state. ★ Key Notes: • Ice Vortex provides a significant amount of Crit DMG buff that scales dynamically based on the number of enemies hit on the field (up to 1460/2120% at Lv 6/9 at 20 stacks). • Penetrating Chill and Winter's Grip stacks up faster when she is near the enemy. • Blessing of Faith is only taken for its 3s Berserk extension effect. • Power of Redemption is only taken if you have a surplus for potentials since she is not able to fully utilize it. | Freesia's damage output is fully reliant on Frost Bloom (Support Skill) since this is where the hidden scaling of Localized Snowfall depends on so make sure to upgrade it as much as you can. | ||||||||||||||||
489 | ||||||||||||||||||
490 | Priority Potentials | Emblem | ||||||||||||||||
491 | ||||||||||||||||||
492 | Affix Priority | Crit Rate | 15% | Support Skill Lv. | +3 levels | Ice Vortex | +3 levels | |||||||||||
493 | Charge Eff. (Supp) | 40% | Crit Rate | 15% | Penetrating Chill | +3 levels | ||||||||||||
494 | Aqua PEN | 110 | Charge EFF. (Supp) | 40% | Winter's Grip | +3 levels | ||||||||||||
495 | Optional Potentials | |||||||||||||||||
496 | Skill Crit Rate | 7.5% | Aqua PEN | 110 | Skill DMG | 20% | ||||||||||||
497 | *Credits to elyz.9000 for the insight for the affix recommendations. Check here for more info. | |||||||||||||||||
498 | ||||||||||||||||||
499 | Description | Skill Upgrade Priority | ||||||||||||||||
500 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
501 | Tilia acts as the baseline buffer for this team as it is easier to make a Record with her since she only needs two potentials in order to provide high ATK% buffs. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
502 | ||||||||||||||||||
503 | Priority Potentials | Emblem | ||||||||||||||||
504 | ||||||||||||||||||
505 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Trick Boost | +3 levels | ||||||||||||
506 | ||||||||||||||||||
507 | ||||||||||||||||||
508 | Description | Skill Upgrade Priority | ||||||||||||||||
509 | Iris (4★) | 1/1/1/1 (Not needed) | ||||||||||||||||
510 | Iris is a better option as the 2nd Support slot, providing a higher ATK% buff plus an Aqua DMG Taken debuff from her potentials. ★ Key Notes: • Blizzard: Stack and Blizzard: Impact are taken in order for Bundle Sale to hit more reliably against bosses that spawn additional enemies. | Iris is only used for her valuable Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her. | ||||||||||||||||
511 | ||||||||||||||||||
512 | Priority Potentials | Emblem | ||||||||||||||||
513 | ||||||||||||||||||
514 | Affix Priority | Not needed. | Not needed. | Sneaky Fisher | +3 levels | |||||||||||||
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608 | ⏏ BACK TO TOP ⏏ | |||||||||||||||||
609 | ||||||||||||||||||
610 | *For feedback and suggestions, please head to the forum post in the Stella Sora Official Discord server | |||||||||||||||||